One frame, right now

Aim, then hold on the table and pull back along the cue; move back and forth to set the power and release to shoot.

Aim by moving the mouse, or tap the target point on the table on a phone. To charge, hold on the table and pull back along the cue: the further back, the harder the shot, and pushing forward lowers it. Move back and forth until the power is right, then release to shoot. Releasing back at the start, or pressing Esc, cancels. You can also drag the power bar and release. Use ◀ ▶ or the arrow keys to fine-tune. Before the break and after the cue ball is potted, drag it within the D to place it. The warning icon only flags a possible foul; it never blocks a shot.

Frame rules

Start each visit on a red while reds remain. After potting a red, shoot any colour directly without selecting it. This game uses the first colour contacted as the target; legal pots continue the break. After the last red and colour, clear yellow, green, brown, blue, pink and black. A foul scores no pot points and awards the opponent the highest applicable penalty of 4–7. After a scratch, the opponent places the cue ball in the D. Reds stay down; colours during red/colour play and colours potted on a foul are respotted. A colour hit first illegally but not potted stays where it comes to rest. The first score or foul on the final black ends the frame; a tie leads to a respotted black.

Core frame rules are automatic. Free balls, foul-and-a-miss and referee-directed replacement are not implemented.

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